Kusasa is designed to introduce learners and teachers to new ways of thinking in mathematics, science and other learning areas. Through Kusasa teachers and learners will explore and practise:
• analytical thinking;
• creative thinking;
• scientific thinking;
• systems thinking;
• dynamic thinking;
• consequential thinking;
• contextual thinking;
• conceptual thinking;
• incremental thinking;
• thinking in questions;
• thinking out of the box;
• thinking in essentials;
• thinking in principles;
• thinking errors;
• and much more.
Each of these kinds of thinking will be explored in the context of a comic, through a classroom activity, and in an eToys programming challenge. In this way learners will experience these different kinds of thinking in different contexts, making for a richer and deeper learning experience.